AI Insights · Timothy · October 2021
Top 5 Survival Games on Android in Egypt Q3 2021
Discover the performance of the top 5 survival games on Android in Egypt during Q3 2021, based on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 survival games on the Android platform in Egypt showcased varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Raft® Survival - Ocean Nomad from Survival Games Ltd saw fluctuating weekly downloads, starting strong with approximately 5.6K downloads in late June and peaking at around 11.7K in early July. The game’s weekly revenue also varied, peaking at around $42 in early July. Active users began at roughly 16.9K in late June, increasing to around 31.6K in early July, before stabilizing towards the end of the quarter.
Mr Meat: Horror Escape Room by Keplerians Horror Games maintained a steady download rate, with weekly downloads hovering around 5K to 5.8K. The game’s weekly active users remained relatively stable, starting at around 12.2K and ending the quarter at approximately 10.4K. Revenue for this game was minimal, with only occasional earnings of around $1.
Hello Neighbor from tinyBuild experienced a steady flow of weekly downloads, ranging from 3.5K to 5.4K. The game’s revenue showed a gradual increase, peaking at around $57 in the final week of September. Weekly active users started at approximately 20.7K in late June, with a slight decline to around 15.1K by the end of the quarter.
Idle Arks: Build at Sea by BHome Games saw a significant drop in weekly downloads from around 11.4K in late June to about 2.1K by mid-September. Active users followed a similar trend, starting at approximately 31K and decreasing to around 11.8K by the end of the quarter. The game did not generate any revenue during this period.
Finally, Ice Scream 3 from Keplerians Horror Games maintained a steady download rate, with weekly downloads ranging from around 3.3K to 4.5K. Active users started at approximately 8.9K in late June and saw a slight decline to around 6.1K by the end of September. Similar to Idle Arks, this game did not generate any revenue during this period.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower’s platform.